1 &30_ Knock 31 card game
1 & 30 (Knock 31)
Needed: 52
card deck
2-9 players
Goal: Winner
has the highest hand of one suit in their hand
Cards 2-10:
scored at face value. For example, a 3 card would be worth 3 points.
Jacks, Queens,
Kings: 10 points
Aces: 11 points
Rules
All players ante one into the pot. (if betting is happening)
Deal 3 cards to each player face down
Place the deck in the center of the players & flip the
top card next to the deck
Each player's goal is to get the highest points with only one suit of cards, hearts, spades, clubs, or diamonds— only counting the cards in that suit. A player wants as many points as possible, so choose a suit that you have a lot of or a suit that you have high cards in.
Should a player have 31 in their hand they say 31 and win
the hand automatically.
Moving clockwise from the dealer (left) each player takes
their turn
During the player's turn, they choose from either the discard
pile or the deck one card. They then choose to discard a card bringing their hand back to 3 cards.
If a player feels they may have the highest hand they can knock
at the beginning or end of their turn. They can say knock or knock on the
table.
Once a player knocks on their turn, the round will wind down
and every player has 1 more turn before the round is over.
The player who knocks can raise the stakes and
up the ante. If this happens then each player must match the ante to stay in., They
also have one chance to increase the bet over what the knocker has done, which
gives the players a chance to not do so and fold. Even the player who knocked
can fold if another player raises their ante further.
The player with the highest valued hand in one suit between 2
and 31 wins (Remember, if someone had 31, they would have called it immediately
though)
Only 1 player can knock per round. Since knocking triggers,
the end of a round, you usually don't want to knock unless you are satisfied
with the cards in your hand, and you think you have a high score.
If you're dealt a good hand to start with, you can knock on
your first turn or early in the game, so the rest of the players don't have as
many chances to draw the cards they need.
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